A workshop for visual stories, better explanations, and creative thinking.Thoughtful choices. Clear sources.
Quickstart Guide to Game Design — cover

Book cover from the publisher catalogue.

Game Development

Quickstart Guide to Game Design

By Kenwright

Quickstart Guide to Game Design is a beginner-friendly introduction to designing and building small games. It covers the fundamentals of game mechanics, creativity, and coding, helping readers quickly get started with practical projects.

Pages
256
Publication
29 November 2025
Language
English
ISBN
9798276570402
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Turn an interesting subject into a story.

If Educational Games keeps catching your attention, “Quickstart Guide to Game Design” is a title to put on your radar. Its listed scope opens a worthwhile conversation about Interactive Design. Game design becomes especially engaging when an idea is tested through play. Choose a mechanic, write the experience you hope it will create, and use a small prototype to ask a more precise question. Use the subject to make something understandable: a sketch, a visual comparison, or a small demonstration. Choose the relationship that matters and give it a form another person can follow. Save it for the next time you want to follow the idea further.

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Power of Words reading lens

Give the idea a visible form

Explore Game Development, Programming, Beginner Coding with a reading approach that gives the ideas somewhere to go. Game design becomes especially engaging when an idea is tested through play. Choose a mechanic, write the experience you hope it will create, and use a small prototype to ask a more precise question.

The listed 256 pages give a sense of extent; page count alone does not establish depth or difficulty.

A question before you choose

Does the sample help me explain a relationship rather than only reproduce an output?

Try this with the topic

Sketch a before-and-after explanation related to one listed topic. Label the step that connects the two and identify what evidence would justify it.

Publisher’s synopsis

Quickstart Guide to Game Design is a hands-on introduction to the art and science of creating games. Perfect for beginners, it explains essential concepts like mechanics, rules, player interaction, and coding basics. Each chapter includes approachable projects that reinforce learning, making game design accessible and fun. Whether you’re a student, hobbyist, or aspiring developer, this book helps you build confidence and creativity while learning the foundations of interactive design.

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Estimate sessions from the listed page count. Technical exercises and rereading can take extra time.

26 sessions at 10 pages per session.

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Related directions.

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12 Games of Christmas — cover

Game Development

12 Games of Christmas

Discover coding joy with 12 Games of Christmas: create fun Christmas-themed games and learn programming step by step.

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